Drytron Eclipse
Spell Normal

Drytron Eclipse

  • Archetype:
  • Drytron

  • View:
  • 528




Target 1 "Drytron" monster in your GY; add it to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Drytron" monster you control; it gains 2000 ATK until the end of your opponent's turn. You can only use each effect of "Drytron Eclipse" once per turn.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Oct 9, 2026
52± 8/ 100
Power Score
Intrinsic 50
Deck 54

Drytron Eclipse — Power Evaluation

Final Score: 52 ± 8 · Confidence: Medium

  • Intrinsic: 50 · Deck: 53.8 · Meta: provisional
  • Primary role: Recovery/Recursion · Secondary: Utility

Why it scores here

Drytron Eclipse is a recursion spell: its first effect returns a Drytron monster from the Graveyard to hand, and its second effect banishes itself from the GY to give a Drytron monster +2000 ATK through the opponent's turn. It is played in 62 sampled decks (about 56% in the main Drytron archetype, 100% alongside several Drytron partners), which confirms it is a live, practical support card. No combo boards were supplied, so conversion is text-only inference and scores moderately; the card's effects are Drytron-locked, which caps its portability.

Axis scores

Axis Score Evidence
Accessibility 60 Usable from hand with a Drytron monster in the GY; co-occurs with the Drytron engine in 62/62 sampled decks, but no combo starter data exists (inferred, observed deck frequency).
Combo & Conversion 45 Text-only: recovers one Drytron monster and gives a +2000 ATK pump; no combo boards supplied to confirm conversion depth (inferred).
Resource Economy 65 Recovers a monster for one card and the GY banish effect is a cost-based pump rather than extra card advantage (verified from text).
Effect & Interaction 10 No negation, removal or hand-trap effect (verified from text).
Material Utility 5 A Spell card, so it is never material and offers no level or attribute body (verified from card frame).
Resilience & Flexibility 60 Two once-per-turn effects spanning hand and GY; the GY effect survives a hand-level interaction, but a Spell is still negatable (inferred from text and rules).
Deck-Building Efficiency 70 Typically 1 copy per deck with no garnet or lock, but it needs Drytron-named targets, which constrains splashing (observed in decks, avg 1.31 copies).

Calculation

Weight profile: 0.7 Recovery/Recursion + 0.3 Utility. Intrinsic ≈ 50, Deck ≈ 53.8, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Recovers a Drytron monster from the GY to hand for one card
  • Repeatable pump via GY banish, usable as a cost-light follow-up
  • Near-universal inclusion across the sampled Drytron decks (62 of 62 contain the engine's partners)

Weaknesses

  • Requires a Drytron monster in the GY and a Drytron target on the field
  • Spell card with no material or interaction value
  • No combo evidence to confirm conversion depth

Counters / choke points

  • Spell negation (text-level inference, no interaction data supplied)

Best use

Recovery/Recursion support for the Drytron engine. Decks: Drytron. Suggested copies: 1.

Evidence & gaps

  • Verified: Effect 1: add a Drytron monster from GY to hand (card text); Effect 2: banish from GY to give +2000 ATK until end of opponent's turn (card text); Once-per-turn limit on each effect (card text); Spell card, no material value (card frame)
  • Observed: Present in 62 of the sampled decks, 56.5% in archetype 726 (deck data); Avg 1.31 copies per deck (deck data); Co-occurs with Drytron partners in 91-100% of decks (deck data)
  • Inferred: Recursion-first role, with GY pump as a secondary use (text reading); Accessibility depends on a Drytron monster being in the GY (text reading)
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no banlist token — assumed 3 copies (unlimited) no starter count data for deck resilience











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